Post by Anthony on Mar 17, 2009 9:53:21 GMT 8
posted by sir batman69
may patournament poh ang orani team sa orani bataan this coming april 26 sunday poh.. 450 fps limit , speedball poh sir. pakisabi na lng poh sa mga ka members nyo e2 poh contact no. namen 09285541527... salamat poh!! god bless.. ahoooo.. ahoooo..... team msg ni cindy...ano sale tayo
P300 per head!
Rules and Regulations
1. Safety First
a. No ID, no play. Always bring a VALID GOVERNMENT ISSUED PHOTO ID. To verify your identity, it will be asked before entering the game zone
b. No signed waiver, no play
c. No Real Firearms or deadly weapon/s within the whole venue
d. No sharp objects or anything that can cut/wound including the one in your airsoft like protruding inner barrels or sharp flash hider.
e. No players are allowed if under the influence of Drugs or Alcohol
f. No adequate airsoft full-face mask (eye & face protection) that can withstand 600 FPS, no play
g. No firecrackers, smoke bombs, flash bangs and anything that will cause fire
h. No improvised weapon or converted airgun to airsoft
i. Muzzle Velocity: 450/fps using 6mmBBs @0.20g (1.88 joules of energy)
j. BBs specification: Unmodified white 6mm and maximum weight of .25g only
k. Never take off your eye/ face protection within the game zone even if the game is over
l. Must be at least 18 years of age
m. Standard Safety Gun Rules
1. Consider every gun loaded
2. Never point the gun to anybody/ anything you do not intend to shoot
3. Keep your finger off the trigger until you fire
4. Be sure of your target and what is around it
5. Be courteous
2. One-hit Elimination
a. Direct line to body
b. Penetrating shot
c. Friendly Fire
d. Knife kill
e. Ask to surrender within 2 meters only if the opponent accepts the gesture
f. No Ricochet
3. No Hit Call
a. Shooter cannot call opponent out
b. Hit players to acknowledge by SHOUTING "HIT!"
c. Hit players are to raise an arm, straight up, otherwise they're still considered to be active and a threat
4. No hostages
a. No hiding behind non-combatants
b. No mixing with non-combatants
c. No engaging in proximity of delicate or valuable property
5. No holding or grappling
a. No rough physical contact between players
b. No holding on to opponent or opponent's gun
6. Avoid Inflicting Unnecessary Pain
a. Avoid point-blank shooting, ask for surrender
b. Avoid blind-fire
c. Immediately stop shooting players signifying hit
7. Dead men tell no tales
a. No coaching from any non-combatants (umpires, eliminated players, spectators, bystanders, etc)
b. No radios, cellphones or other electronic communications allowed within the game zone
8. No time out
a. Player must overcome equipment malfunction or temporary difficulty without calling "time out", otherwise player must eliminate him/ herself from the game.
9. Umpire's decision is final
a. Umpire will only call hits to any operator within approximately 25 meters
b. Umpire will only call hits that he/she sees
10. Observe proper decorum at all times
a. No fist fight, vulgar quarrel, thrash talk, rude and provocative remarks/gestures
11. Dress appropriately
a. Nobody is allowed to wear full BDUs (Battle Dress Uniforms) before reaching the Game Site
b. No open footwear. Tactical boots is advisable
c. No excessive padding
d. No short pants
e. No white BDUs (Upper and Lower)
Additional Rules
1. FPS Limits: 450 fps with .20g BB's, all weapons will be chronographed and tagged prior to the event. We will be strict in the implementation of the 450fps at .20g limit. Any player caught using his weapon which exceeds the set limit will be penalized along with his team. ORGANIZERS reserves the right to randomly check the airsoft weapons of players even during the game.
2. Shooting and testing of AEG’s/GBB’s must be done in the designated areas only. (No shooting of non-players, animals, and private property). Failure to do so will the team will be given a yellow card (warning).
3. Transferring, rearranging, destruction of the obstacles put up by the organizers are not allowed.
4. Real gun and Real knife will not be allowed inside the game premises. Violators will be asked to leave without reimbursing their play fee.
5. ”Mag out rule” will be strictly implemented while inside the briefing and staging area. Magazine loading will only be allowed in the play field and the team’s designated area.
6. Players are not allowed to bring any communications equipment (2 way radio, cellphone) on the battlefield.
7. Teams can bring unlimited magazines/ammo in the game.
8. All participating players must leave their guns on a designated area(ARMORY), secured by a game marshall after every game, for safekeeping and to avoid gun tampering.
9. There shall be no consumption of alcoholic drinks and beverages and no intake of illegal drugs during the tournament. Any player found out to be under the influence of alcohol or drugs or both would be expelled from the tournament. This is the responsibility of the team leaders.
10. LOST & FOUND items should be reported & handled over to officials for announcements to avoid permanent losses of personal items.
11. Picking a fight & inflicting harm of any degree to players/umpires/committee/spectators will cause your team to be out of the tournament.
12. Only registered players will be allowed to play.
13. Physical contact is strictly prohibited.
14. Intentional shooting at the umpires is not allowed.
15. Only a maximum of 10 players and 1 reserve can play.
16. No player registered with another team shall be allowed to play in another team.
17. Reserve players are not allowed to play for a different team in the same tournament.
18. No substitution will be allowed during any game.
19. Games will be in single round-robin. Three straight loses will automatically eject the team from the competition.
20. Only top 4 teams, on every bracket shall automatically garnered a spot on the quarter finals game.
21. Game time will be 5 minutes per game.
22. Only team leaders are allowed during the briefing
23. Queries and complaints should be made only by the team leader.
24. When the game starts the next teams to play will also be announce.
25. Teams not on their assigned gate when “CALLED” will be defaulted…2 MIN TIME ALLOTMENT ONLY
26. An air-horn will sound to designate the beginning and end of every game.
27. This is a point system game, all teams start with 100 points.
Every player must wear the game I.D., when a player is hit, he/she will surrender
the game I.D. to the head marshal designated to their base camp before he leaves the
battlefield. Failure to do so is a ground for disqualification. No warnings for those who violates this rule.
28. Light colored shirts are not allowed (white, tan, light yellow…etc.) Only dark colored shirts will be allowed to be used in the competition.
29. NO black / invincible BB’s allowed
30. Ricochet and hits by deflected pellets, any non-airsoft objectives (stones, flying debris, and player-launched improvised projectiles) are not considered a kill.
31. Coaching from “dead” players and outside non-players is strictly prohibited. (yellow card) warning
32. A hit on any body part is considered a kill except for hits on AEG’s/GBB’s.
33. Friendly fire is considered a kill.
34. Blind fire is not allowed (1st offense - yellow card) warning / (2nd offense - red card) disqualification.
36. Using “dead” players for cover is not allowed (1st offense - yellow card) warning / (2nd offense – black card) disqualification
37. Point-blank shooting is not allowed. “Knife kill” or tapping the opponent’s cover/position or the opponent himself is encouraged if body contact is possible.
38. “Dead” players should exit the playing area within 30 seconds from death with hands & weapons facing upwards to avoid overkill & penalties. “Dead” Players should proceed to the designated safe zones.
39. Any player called “HIT” by a marshal shall immediately stand up and raise his/her “weapon” above his/her head and exit at the nearest exit. He or she maybe escorted by a marshal.
40. There shall be no refund.
41. No trash-talking and hit calling, doing this may result player to get a "yellow card"
42. Only the referees/Committee officials are allowed to call hits.
43. Complaints should be valid & addressed to team leaders only.
44. The committee reserves the right to suspend/disqualify individuals or teams for gross violation of the rules and showing unsportsmanlike behavior.
45. The committee reserves the right to revise the rules & mechanics of the game with prior briefing or notice of such.
46. Complaints inside the playing area will not be entertained.
47. There shall be no hit calling by players.
48. A marshal and game officials shall have the authority to pause or stop any game as they would find justified. (injuries, fights…)
49. A MARSHAL DECISION IS FINAL
2A. *The marshals and game officials shall have the authority to expel and disqualify from the tournament any team committing a serious offence as determined.
3A. *A marshal and game officials shall have the authority to pause or stop any game as they would find justified. (injuries, fights…)
may patournament poh ang orani team sa orani bataan this coming april 26 sunday poh.. 450 fps limit , speedball poh sir. pakisabi na lng poh sa mga ka members nyo e2 poh contact no. namen 09285541527... salamat poh!! god bless.. ahoooo.. ahoooo..... team msg ni cindy...ano sale tayo
P300 per head!
Rules and Regulations
1. Safety First
a. No ID, no play. Always bring a VALID GOVERNMENT ISSUED PHOTO ID. To verify your identity, it will be asked before entering the game zone
b. No signed waiver, no play
c. No Real Firearms or deadly weapon/s within the whole venue
d. No sharp objects or anything that can cut/wound including the one in your airsoft like protruding inner barrels or sharp flash hider.
e. No players are allowed if under the influence of Drugs or Alcohol
f. No adequate airsoft full-face mask (eye & face protection) that can withstand 600 FPS, no play
g. No firecrackers, smoke bombs, flash bangs and anything that will cause fire
h. No improvised weapon or converted airgun to airsoft
i. Muzzle Velocity: 450/fps using 6mmBBs @0.20g (1.88 joules of energy)
j. BBs specification: Unmodified white 6mm and maximum weight of .25g only
k. Never take off your eye/ face protection within the game zone even if the game is over
l. Must be at least 18 years of age
m. Standard Safety Gun Rules
1. Consider every gun loaded
2. Never point the gun to anybody/ anything you do not intend to shoot
3. Keep your finger off the trigger until you fire
4. Be sure of your target and what is around it
5. Be courteous
2. One-hit Elimination
a. Direct line to body
b. Penetrating shot
c. Friendly Fire
d. Knife kill
e. Ask to surrender within 2 meters only if the opponent accepts the gesture
f. No Ricochet
3. No Hit Call
a. Shooter cannot call opponent out
b. Hit players to acknowledge by SHOUTING "HIT!"
c. Hit players are to raise an arm, straight up, otherwise they're still considered to be active and a threat
4. No hostages
a. No hiding behind non-combatants
b. No mixing with non-combatants
c. No engaging in proximity of delicate or valuable property
5. No holding or grappling
a. No rough physical contact between players
b. No holding on to opponent or opponent's gun
6. Avoid Inflicting Unnecessary Pain
a. Avoid point-blank shooting, ask for surrender
b. Avoid blind-fire
c. Immediately stop shooting players signifying hit
7. Dead men tell no tales
a. No coaching from any non-combatants (umpires, eliminated players, spectators, bystanders, etc)
b. No radios, cellphones or other electronic communications allowed within the game zone
8. No time out
a. Player must overcome equipment malfunction or temporary difficulty without calling "time out", otherwise player must eliminate him/ herself from the game.
9. Umpire's decision is final
a. Umpire will only call hits to any operator within approximately 25 meters
b. Umpire will only call hits that he/she sees
10. Observe proper decorum at all times
a. No fist fight, vulgar quarrel, thrash talk, rude and provocative remarks/gestures
11. Dress appropriately
a. Nobody is allowed to wear full BDUs (Battle Dress Uniforms) before reaching the Game Site
b. No open footwear. Tactical boots is advisable
c. No excessive padding
d. No short pants
e. No white BDUs (Upper and Lower)
Additional Rules
1. FPS Limits: 450 fps with .20g BB's, all weapons will be chronographed and tagged prior to the event. We will be strict in the implementation of the 450fps at .20g limit. Any player caught using his weapon which exceeds the set limit will be penalized along with his team. ORGANIZERS reserves the right to randomly check the airsoft weapons of players even during the game.
2. Shooting and testing of AEG’s/GBB’s must be done in the designated areas only. (No shooting of non-players, animals, and private property). Failure to do so will the team will be given a yellow card (warning).
3. Transferring, rearranging, destruction of the obstacles put up by the organizers are not allowed.
4. Real gun and Real knife will not be allowed inside the game premises. Violators will be asked to leave without reimbursing their play fee.
5. ”Mag out rule” will be strictly implemented while inside the briefing and staging area. Magazine loading will only be allowed in the play field and the team’s designated area.
6. Players are not allowed to bring any communications equipment (2 way radio, cellphone) on the battlefield.
7. Teams can bring unlimited magazines/ammo in the game.
8. All participating players must leave their guns on a designated area(ARMORY), secured by a game marshall after every game, for safekeeping and to avoid gun tampering.
9. There shall be no consumption of alcoholic drinks and beverages and no intake of illegal drugs during the tournament. Any player found out to be under the influence of alcohol or drugs or both would be expelled from the tournament. This is the responsibility of the team leaders.
10. LOST & FOUND items should be reported & handled over to officials for announcements to avoid permanent losses of personal items.
11. Picking a fight & inflicting harm of any degree to players/umpires/committee/spectators will cause your team to be out of the tournament.
12. Only registered players will be allowed to play.
13. Physical contact is strictly prohibited.
14. Intentional shooting at the umpires is not allowed.
15. Only a maximum of 10 players and 1 reserve can play.
16. No player registered with another team shall be allowed to play in another team.
17. Reserve players are not allowed to play for a different team in the same tournament.
18. No substitution will be allowed during any game.
19. Games will be in single round-robin. Three straight loses will automatically eject the team from the competition.
20. Only top 4 teams, on every bracket shall automatically garnered a spot on the quarter finals game.
21. Game time will be 5 minutes per game.
22. Only team leaders are allowed during the briefing
23. Queries and complaints should be made only by the team leader.
24. When the game starts the next teams to play will also be announce.
25. Teams not on their assigned gate when “CALLED” will be defaulted…2 MIN TIME ALLOTMENT ONLY
26. An air-horn will sound to designate the beginning and end of every game.
27. This is a point system game, all teams start with 100 points.
Every player must wear the game I.D., when a player is hit, he/she will surrender
the game I.D. to the head marshal designated to their base camp before he leaves the
battlefield. Failure to do so is a ground for disqualification. No warnings for those who violates this rule.
28. Light colored shirts are not allowed (white, tan, light yellow…etc.) Only dark colored shirts will be allowed to be used in the competition.
29. NO black / invincible BB’s allowed
30. Ricochet and hits by deflected pellets, any non-airsoft objectives (stones, flying debris, and player-launched improvised projectiles) are not considered a kill.
31. Coaching from “dead” players and outside non-players is strictly prohibited. (yellow card) warning
32. A hit on any body part is considered a kill except for hits on AEG’s/GBB’s.
33. Friendly fire is considered a kill.
34. Blind fire is not allowed (1st offense - yellow card) warning / (2nd offense - red card) disqualification.
36. Using “dead” players for cover is not allowed (1st offense - yellow card) warning / (2nd offense – black card) disqualification
37. Point-blank shooting is not allowed. “Knife kill” or tapping the opponent’s cover/position or the opponent himself is encouraged if body contact is possible.
38. “Dead” players should exit the playing area within 30 seconds from death with hands & weapons facing upwards to avoid overkill & penalties. “Dead” Players should proceed to the designated safe zones.
39. Any player called “HIT” by a marshal shall immediately stand up and raise his/her “weapon” above his/her head and exit at the nearest exit. He or she maybe escorted by a marshal.
40. There shall be no refund.
41. No trash-talking and hit calling, doing this may result player to get a "yellow card"
42. Only the referees/Committee officials are allowed to call hits.
43. Complaints should be valid & addressed to team leaders only.
44. The committee reserves the right to suspend/disqualify individuals or teams for gross violation of the rules and showing unsportsmanlike behavior.
45. The committee reserves the right to revise the rules & mechanics of the game with prior briefing or notice of such.
46. Complaints inside the playing area will not be entertained.
47. There shall be no hit calling by players.
48. A marshal and game officials shall have the authority to pause or stop any game as they would find justified. (injuries, fights…)
49. A MARSHAL DECISION IS FINAL
2A. *The marshals and game officials shall have the authority to expel and disqualify from the tournament any team committing a serious offence as determined.
3A. *A marshal and game officials shall have the authority to pause or stop any game as they would find justified. (injuries, fights…)